Gauth's 'AI Course' launches August 4, powered by ByteDance's Seedance 2.5 video model. The first subjects: World War 2, the Industrial Revolution, and the Meiji Restoration.
This is a developing story. Read our full coverage of Seedance 2.5's launch [here](https://type0.ai/articles/bytedance-s-seedance-2-5-pushes-ai-video-past-clip-length-into-editing-and-pipel-2c40f22e3b).
Gauth, the ByteDance-owned study app used by 86 million students a month, will add AI-generated video lessons on August 4, timed to the US back-to-school window. It is the first major vertical integration of Seedance, ByteDance's generative video model, into a ByteDance consumer product at scale.
The first "AI Course" subjects are history lessons on World War 2, the Industrial Revolution, and the Meiji Restoration, with other subjects to follow. The app runs on Seedance 2.5, which Gauth described as transforming subjects into cinematic, AI-narrated visual stories with adaptive quizzes woven throughout to turn passive watching into active recall.
Gauth and Seedance are both owned by ByteDance, TikTok's parent. Gauth launched in 2020 and reports 760% growth in monthly users since 2023, a figure the company supplied to Business Insider. Gauth CTO Alan Wang framed the new phase as making learning feel "less like studying and more like being pulled into a story."
Earlier in 2026, Seedance drew infringement claims from Disney and Netflix. ByteDance said in February it would "strengthen safeguards" and "respect intellectual property rights." How those safeguards apply to a study app generating video on contested historical periods, and whether the format helps students learn, is the next test once classrooms start using the feature in August.